Archive: » 2011 » September

Please Pass the Carrots

One of my fond experiences was directing/acting for college theater. In my course, I was given 10 minute plays to direct, but I had to choose material by David Mamet and other 'classic' playwrights. Reading through those plays were agonizing... they didn't capture my attention. I wanted something fresh and new... I first started to direct Monty Python skits and then others chose similar material. I wanted to be original, so switched things up and began to write my own. The first short I wrote was lack-luster. The instructor said I couldn't direct my own work because I couldn't view it through...

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Mad Magazine Collection

Mad Magazine Collection

Mort Drucker, Don Martin, Sergio Aragones... These are a few Mad Magazine artists that were influential to me when growing up. In the mid 80's, I was about 10 years old and I loved Mad Magazine. I would collect my weekly allowance and spend it on that publication. The satire, the different drawing and artistic styles, the caricatures... all resonated with me. I would copy, trace and eventually learn to mimic the styles I loved in Mad. Below is a snapshot of the collection I acquired over time (Not seen are some of my earlier mags... they don't have covers and are worn from re-reading over...

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Drawing on the Galaxy Tab 10.1

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I purchased the Galaxy Tab 10.1 last month and I must say, it's an excellent device.  It has the Droid Honeycomb OS which is intuitive and enables you to put widgets on your main screens, it has a sleek design, it's lighter than the iPad, runs flash, the display is very bright and detailed anyd you can download great apps from an ever expanding Droid marketplace. One app that I downloaded is Setchbook Pro for Honeycomb.  It's a decent app for sketching/painting, but it's not very pressure sensitive when drawing.  There is an assortment of brushes to choose from, but you cannot customize...

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Game Design

When working on games, it is important to focus on visual/audio, usability (UI) and game play.  I use an analytical lens when critiquing games, pulling from both experience and gut intuition.  I've been a gamer since Atari first game out with their consoles back in the 1980's which enables me to put myself into the perspective of our gaming demographic.  With advanced game consoles like the Xbox and PS3, gamers are used to high quality, interactive experiences and are unforgiving when it comes to playing, so it's important to be very detailed oriented and try to hit all points when designing...

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Inspire Yourself

Inspire - verb /inˈspīr/ - Fill (someone) with the urge or ability to do or feel something, esp. to do something creative. Many of us have visited the happiest place in the world.  It's ambiance is warm, welcoming and emits a sense of magical wonderment.  Disneyland has many imaginative touches, all of which add to its magic.  A cast of familiar characters roam the park and interact with guests, the architectural details fill our eyes with excitement and believably, lights and sound fill our senses, and so much more.  Because of the creative efforts put into the park, it evokes...

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My First Gig

I recall the first time I drew.  It was on my first day of elementary school.  My mom dropped me off full of tears and fear to a room full of strangers.  Immediately, I sought after something that would occupy my anxiety.  I saw a kid in the back drawing on paper that he pulled from a roll.  The size of the paper intriqued me because prior to that, I only knew of coloring page dimensions... but this was much bigger than coloring pages... this 'roll' could make my drawing canvas as long as I wanted. The kid in the corner was drawing stick figures, so I joined him and started drawing them...

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